Three works by three artists emblematic of the OVNi Festival’s editorial direction, developed by the OVNi Biennale, whose next edition is scheduled for fall 2026.
We are committed to tracing the historical trajectory of video art over the past 60 years and presenting this art form for what it is: an avant-garde art form, as it has the potential for constant evolution in step with technological innovations.
Furthermore, we champion emerging artists, artists from the South region, and hybrid practices: the artist Jérémy Griffaud is the perfect embodiment of this; he is now an international figure and has been supported by the Festival—and specifically by Odile Redolfi—since his early days. He blends the art of watercolor with that of pixels, the physical and material dimension intertwined within the syntax of video games.
We find this historical trajectory in Justine Emard’s work not only because she is interested in our relationship with the need to represent, through images, our experience of the world (both within and outside our individual selves), but also because she has embraced AI to use it as a tool for extending both the structure of thought and the evolution of humanity.
The selection of Giulia Grossmann allows us to highlight several key areas: the breadth of our programming, since we previously presented one of her documentaries as part of an exhibition; our commitment to positioning OVNi within a broader production initiative, extending beyond our writing and filmmaking residencies; and finally, OVNi is expanding its visual literacy education program; in addition to our Art & Science Encounters, we place great importance on the quality of innovative outreach. In particular, we have launched a project with an expert in disability and culture—a ministerial advisor—focused on conveying visual content to a blind audience, whose methodology is applicable to all types of audiences.